'Designing for UI/UX & Spectator Cams in VR-VR Fitness Summit'

'TOPIC In this panel, panelists will share design and development insights when creating great UI/UX and spectator cameras for enhancing VR experiences.  SPEAKERS AJ \'Dr Doom\' Shewki - LIV Assaf Ronen - One Hamsa, Racket NX Conor Souness - Resolution Games, Blaston  SPEAKER BIOS AJ \'Dr Doom\' Shewki: I\'m a ramen obsessed, video game & death metal loving, power lifting nerd with a passion for live gaming & esports. Now we\'re creating a technology platform that empowers content creators to share their content, and interact with their audiences in real-time. Ping me if you are interested in the intersection of live streaming, real-time monetization and real-time audience engagement.  Assaf Ronen: One Hamsa is a VR game design studio based in Tel Aviv, born out of deep friendship and a shared passion for gaming of its five founders. The studio officially opened in 2016 after several years of existing as a passionate side project. Our calling is to craft fine games, enriching their players\' lives and introducing our unique perspective to the world of gaming. Believing this is where the next steps of our cultural evolution lay and eager to help define them, we focus on VR games. One Hamsa’s debut game, Racket: Nx, was published to PCVR in 2018 and to Oculus Quest in 2019, quickly becoming a highly acclaimed VR title . Being one of the most highly reviewed games on Oculus Quest store , Racket: Nx is praised for its simple but nuanced mechanism, fully utilizing the inherent strengths of VR as a new gaming medium. During the 2019 holiday season, Racket: Nx surpassed $1M in revenues since launch.  Conor Souness: Conor Souness is an Irish UX / UI Designer who has worked designing systems and products in the E-Health, Transport, and Entertainment industries. With an education in Robotic / Software Engineering and Interaction Design, Conor likes to tackle problems to understand and deliver technical and creative solutions to problem users face. Currently situated in Stockholm, Conor is designing experiences at Resolution Games for the next generation of VR games.' 

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