'Blend Gamification with Fitness for Super Fun Exercise'

'Blend Gamification with Fitness for Super Fun Exercise'

'SUBSCRIBE FOR MORE: https://www.youtube.com/channel/UCV6_MUKQX5g6aGaOmsuWEyA?sub_confirmation=1  The Top Workout Routines: http://thetopworkoutroutines.com/category/personal-trainer-marketing-tips/  What is Gamification? Its an application of typical elements of game playing to other areas of activity, typically as an online marketing technique to encourage engagement with a product or service.  In short, If when someone like a gaming company makes an app that makes day-to-day chores and work more gamelike. We all hate washing the dishes, right? Well what if we can make it fun and exciting? No really! Lets say that you have a gamification app right now. You press the start button and the app tells you that you have 30 minutes to wash all of your dishes, once you finished before the timer reaches 30 minutes. You are simply rewarded with points so you can show off with friends or just be part of the leaderboards. And this is a perfect example of Gamification. You work because there\'s a reward at stake.  So how do we blend Gamification with fitness and is it possible. The short answer is yes, we can and here ways to do it.  Scavenger Hunt     Scavenger Hunt means setting up different stations with a specific set of exercises. Once the client is able to finish the exercise, you can give them a clue as to the exact location of the next station until all stations are finally done with. You can give incentives to your clients like giving them a prize for instance like books or movie tickets, and if they want to go outdoors, treat them to go see an exhibit perhaps. You can also make use of printed certificates of achievement as a great tactic to boost their self-confidence.    Obstacle Course     Next in the game is the obstacle course wherein if you have competitive clients who do not absolutely enjoy performing cardio on a machine, you can set-up a fancy circuit with creative games for exercises. Like for instance, you can set-up a course that is good for 30 minutes that combines pushing, pulling, core and lower body movements for your clients. You can even add high-intensity dynamic moves to boost their respective heart rates.    Pact Power     This game builds strong social support, encouragement and friendly competition. All you need to do is have all your clients pair up and create a pact to achieve a specific goal for a specific time period which is good for a month or two. By the end of each week, all the pairs should be able to have their own progress documented. This is also a good time for them to share their struggles and triumphs while on their way to achieving their desired body, and at the same time they can motivate and encourage each other to continue pressing on.    All Around the World     The last game puts a premium on travel because you are to set up a world tour wherein each minute or session say for example, that has been accomplished, is equivalent to a new destination. Clients can freely choose the place where they would like to travel, in reality, or in fantasy, and along the course of their adventure you can give them unique prizes to keep them to continue their voyage.     According to Swan in 2012, the goal of gamification “is to create incentives and a more engaging experience.  In other words, it’s about fun.” Achieving a sound body and mind should be as equally fun as having it. Without the proper motivation and guidance, there will be no hard work and perseverance on the part of the person and so try gamification today.' 

See also: strength training , vr exercise , evde antrenman , 28 , workout program , club , weight training , ketojenik , zayıflama egzersizleri , arm workout

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